Teaching Social Studies with Video Games
ET
IL
IL
Maguth,
B. M., List, J. S., Wunderle, M. (2015). Teaching social studies with video
games. The Social Studies, 106(1),
32-36. doi: 10.1080/00377996.2014.961996
Summary:
This article highlights the use of interactive video games
as instructional tools in the classroom.
Students used the game Age of
Empires II: The Age of Kings to build up a civilization. This game was chosen because it could
be aligned with state standards, had an easy to use interface, and good enough
graphics to keep students engaged.
The teacher assessed student learning by having students write
reflections related to academic content standards such as geography, trade,
economics, etc. Students were
required to make connections between class discussions and the video game. Teacher and student found the game to
be a success in allowing students to practice academic content in “real world”
scenario that was engaging. The
article even attributes this teaching strategy as an example of learning
through play—a theory of Vygotsky and Piaget.
Evaluation:
This article highlights the importance of information and
technology literacy in our classrooms.
While this article did not highlight the role of a teacher librarian, I
can only imagine how much more beneficial the outcome would have been if
teacher and teacher librarian had co-taught this assignment.
No comments:
Post a Comment